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O.Man

L.A Noire

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L.A. Noire is an upcoming video game developed by Team Bondi and published by Rockstar Games. Initially announced as only for the PlayStation 3, the game was later reported to also be scheduled for release on the Xbox 360. L.A. Noire is set in "a perfectly re-created Los Angeles" of 1947, with players being given an open-ended challenge to solve a series of murder mysteries.

According to the developers, LA Noire features an investigation system that doesn't simply highlight glowing objects you have to pick up, but makes you use your keen powers of observation to examine thousands of meticulously rendered objects in the game world. The more clues you find, the more options open up for your investigations and interrogations. However, they assure us that we can also drive around and shoot people. They claim they have modeled the largest ingame world Rockstar has ever attempted, and made it period accurate to the 1940s.

L.A. Noire is also notable for using a newly developed piece of technology called MotionScan, where actors are recorded by 32 surrounding cameras to capture facial expressions from every angle. Team Bondi is using a system developed by Depth Analysis to capture true emotion and acting performances through direct facial capture--no animators needed. They hired a cast of over 300 people to sit and act out around 2000 pages of script. That's a lot of computer captured faces.

''Acccording to the EDGE preview, the motion capture animation also plays into the actual interrogations, where how successful you are depends on using the right techniques to get more information by interpreting body language of the people you're talking to''.

http://www.youtube.com/watch?v=ON6o1QhTjgs

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''We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show. Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game.''

''Well, this isn’t really a sandbox game. You’re not going to go out and create your own gameplay. This is story-driven. The world is open for the player to explore and there are activities which may allow you to deviate from the straight and narrow – for example, on the way to a crime-scene you may get a call that a bank heist is in progress and you may want to head over there and stop it. You can explore the city and find LA landmarks and such. The city is a backdrop to the story and the crimes in the plot and the overall narrative arch, rather than a playground.''

New trailer coming Monday. It was leaked but Taketwo took it off youtube.

May 17th.

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c a n n o t w a i t 4 t h i s g a m e

in-depth article - http://www.gameinformer.com/games/la_noire/b/xbox360/archive/2010/11/11/l-a-noire-preview.aspx

source for some of my info - http://forums.somethingawful.com/showthread.php?threadid=3366411&userid=0&perpage=40&pagenumber=1

http://www.rockstargames.com/lanoire/

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Cant wait for this, forgot about it tbh it has been ages since I seen any new info on it.

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is that that guy from Mad Men?

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is that that guy from Mad Men?

yes

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thanks to mafia ii i will not purchase this game

has completely put me off that era

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thanks to mafia ii i will not purchase this game

has completely put me off that era

I'm looking forward to this game filling that massive, gaping hole in my soul that the anticlimax which was Mafia 2 left.

It's going to be amazing, I've seen it in my dreams.

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u see that motion capture video, is that tech used for cut-scenes or for the actual game, like did they record the whole thing for the game or small scenes

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u see that motion capture video, is that tech used for cut-scenes or for the actual game, like did they record the whole thing for the game or small scenes

it will be employed throughout the game, in cut-scenes and during game play

the cut-scenes use the same game play engine, theres no pre-rendered videos for the cut-scenes, it's all live

''We captured over 50 hours worth of dialogue in total, all using MotionScan — it’s equivalent to about two full seasons of a TV show. Each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game.''
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the second picture of the actor, they've done him kinda swag, his nose is huge..

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So this isn't just GTA 1940s.

May avoid this simply cos it looks like you might need 200 hours to complete.

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So this isn't just GTA 1940s.

May avoid this simply cos it looks like you might need 200 hours to complete.

again

send me some digits or something i want some of that sh*t

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It's getting ridiculous

The next game will be the matrix

I for one welcome our new Rockstar overlords

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Was just about to post that ^^^

Never seen anything like it

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Reminds me of Heavy Rain in terms of innovativeness.

Can't wait to play..

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omg the facial expressions

rockstar >>>>>>>>>>>>>>>>>>>>>>>>

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Hopefully one day this technology will advance far enough that you can scan your own face into the game

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did someone say before this is PS3 exclusive? or is it on 360?

cos imma either sell my 360 n get the new one or bring my PS3 up from London just for this

multiplayer? (not even sure how that would work)

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