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menace-II-society

Viper
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Everything posted by menace-II-society

  1. Hopefully its clear and we get to see alot. / Thunderstorms are mad to watch hopefully we get a few decent ones here soon. These ones from kent last month look f*cked up type of sh*t you only see in america
  2. I dont mind who comes in aslong as the new stadium gets built and money is available if needed for transfers
  3. eating chicken without the skins like eating a burger without the bun
  4. http://www.youtube.com/watch?v=Ug5LnhjnjsM
  5. I heard their has been some interest in cole but theirs no way any clubs gonna pay west hams asking price for him hes so overated imo
  6. cavalieri, johnson, kelly, skrtel, carra, jovanovic, gerrard, lucas, cole, ngog, pacheco good to see pacheco starting
  7. Why all these mixtapes i wanna hear an ALBUM
  8. Film 4 big trouble in little china is on for anyone interested
  9. Having received lots of feedback about Manager Mode in FIFA 10 the development team have been hard at work to bring to life the experience that users requested. Based on this feedback and the many suggestions from fans across the world Manager Mode is now changing to become Career Mode and has been built from scratch for FIFA 11. Play through a footballer's career as a player, player-manager and then a manager. A brand new transfer system brings the ups and downs of the transfer window to life while the new calendar system means it is easier to plan your career, manage your squad or experience the thrill of breaking your way into the first team. Players created using the new Creation Centre will be available to download into Career Mode so if you want you and your mates to all be a part of your favourite team and then manage them to ultimate glory, now you can. There is also now a friend's leaderboard so you can see how you stack up against them in terms of stats and earnings throughout your career. So the big question is; Player, Player-Manager or Manager? The choice is yours. Career Mode in a bit more detail Here in the office I've been fortunate enough to get access to an early build of Career Mode (playing as a Player-Manager) and so far it is a big change from FIFA 10. Things seem a lot slicker and refinements in a number of areas are definitely noticeable. So far I've taken Man Utd to Community Shield victory against Chelsea, signed Chiellini and Thiago Silva to replace the ageing Ferdinand and had a bid accepted for Benzema although I'm still to confirm personal terms with the player. Yes, you did read that right, "confirm personal terms with the player". The transfer system is now a two-stage negotiation where you agree a fee with the club in question and then have to agree terms with the player themselves. I've already had the experience of the club saying yes and the player saying no (Higuain) as he didn't want to move country. There are now a few more search options in the transfer market with you being able to search for a primary attribute and a secondary attribute and respective ratings for them. The main interface has changed dramatically and now has the look of an online "news portal", a bit like www.premierleague.com. You have a couple of news stories on display working in rotation, league ladder and top scorers lists on the right, career rating on the bottom left and then your menu options top left. The associated screenshot highlights this layout and as you progress through Career Mode you will become more familiar with it. When changing days between matches the calendar now has a daily view and will stop progressing if there is an important action happening such as an email from a team interested in buying your player or something from the Board. You can easily see when the cup matches are, friendlies, international matches and your standard league matches. When you do get to a match and opt to Sim it there are a few new elements here as well. On the left of the screen you get both line-ups including substitutes and on the right you get a ticker updating you with important events from the match and a summary of key events from other matches happening at the same time. When you score, your players collect cards or get injured the left side of the screen updates with the appropriate symbol so you can easily see who has done what and who has been subbed. On the side of injuries they are still there and have been tweaked as well. I got two injuries during the first match I simmed both of which were of different lengths; one 82 days and one 27 days. I got a news item on the main screen after the match telling me so and an email from the Coach drilling it in that these players would be unavailable and that I'd need to change my team selection accordingly. Injuries can also happen after matches, I played the Community Shield against Chelsea and got an email notification after winning that Rooney would be unavailable for a period having picked up a knock. Overall there are three types of injury; those that happen but aren't severe enough to sideline a player (stats reduced but can still play), those that sideline the player for a short period as they are unfit to play and those major injuries that can put a player out of action for months. I'm still getting to grips with all the ins and outs but so far the changes that I have noticed are great and I'm enjoying playing it in the office. Look out for another article in the near future once I've guided Man Utd to victory and started a career as just a Player. Theirs still not much info on clubs yet apart from this : The developers of FIFA 11 have told Eurogamer that they are "confident" of fixing the things people find offputting about the multiplayer side of FIFA, but that people quitting out from losing positions "comes with the territory". That's not to say the team is ignoring the harmful impact of "rage quitting", as lead producer David Rutter explained. "One of the things we've been toying with the idea of is a gentlemanly defeat where you can request to quit," he told Eurogamer. "Where if you're 5-0 down you can say, 'Look this is no fun, can I please leave?' And the other person can say yes or no. "The other one we've been toying with is, if they quit then the AI takes over and you play out against the CPU. "But it is incredibly frustrating. I guess take a certain amount of cheer from it that you've played so well that the other person is infuriated to the point of quitting. I think it comes with the territory of football games." Clubs mode - in which teams of up to five humans competed against one another - came under fire last year after the developer reduced the quality of the NPC players who fill out the squads. This resulted in annoying situations where human players, using "Pro" players they had levelled up, would be paired with child-like defenders and goalkeepers who could barely reach the crossbar. "It's a tough one because we're kind of on the frontiers of what's been done before, so actually getting people to turn up and do these things is a challenge in itself sometimes," Rutter told us. "Last year what we wanted to do was discourage people somewhat from being Manchester United and 'I want to be Wayne Rooney', and actually allowing them to become football stars in their own right. "I think in many ways we achieved that and in some ways we didn't... We're pretty confident we're addressing the vast majority of things that people are unhappy about in Clubs this year. "I can't talk about a whole bunch of stuff, but we are definitely having goalkeepers who are like goalkeepers, and you have defenders who are like defenders. But if you want to set yourself up as a five-foot centre-back, and that's your personality, then we're going to let you do that. The AI won't generate team support players for you based on ridiculous physical attributes." Creative director Gary Paterson concurred: "Obviously we made a mistake with four-foot goalies and what-have-you, because it unbalanced the game. We're aware of that and we're going to address that. "But the general idea behind it is that we want to encourage people to play with 10 players." Career mode is sounding sick my sisters BF is hyped hes booked a month of work for when this drops
  10. why is their 16 guests in here lol ?
  11. lmao at that tattoo and him purposely positioning the cross above it
  12. Thats made my day i really didnt think he would choose us over spurs arsenal
  13. typical english player just in it for the money greedy f*ck*ng prick
  14. EA SPORTS UNVEILS CREATION CENTRE FOR FIFA 11 Creation Centre will provide football fans with the tools to customise content in FIFA 11 http://ll.assets.ea.com/nawp/eu/u/f/GPO/easports/fifa/fifa11/allmarkets/images/news/fifa11_news_creationcenter_640x360.jpg EA SPORTS unveiled today a new feature called Creation Centre that will provide football fans with the tools to customize content in FIFA 11 on Xbox 360 and PlayStation3 in new ways. Craft your own football player and create the team of your dreams using a web-based application at www.easportsfootball.co.uk. Create a player by choosing his appearance, accessories and attributes and then create an original team with a distinctive crest and kits, complete with home stadium. Fans will be able to share their created players and teams with friends and download into their console to play online, in Tournaments and in Kick-Off matches in FIFA 11. In addition, fans can choose player attributes and manage their created team's formations and tactics right from the web. Creation Centre will launch when FIFA 11 is available in stores on Sept. 28 in North America and Oct. 1 in Europe and Asia. "Having the ability to customize content in FIFA 11 to the degree where you are creating players and teams, choosing player attributes and managing team tactics effortlessly from the web opens up a world of possibilities of original content that fans will be able to create," said David Rutter, Producer of FIFA 11 on Xbox 360 and PS3. "Creation Centre will perfectly compliment the official league and team licenses that are the hallmark of the FIFA franchise." Also new this year in FIFA 11 is Custom Audio, which enables fans to assign chants for every team and league in the game. Fans can set their home club's chants to play during player introductions, halftime, and after goals - even hearing their name echo in the stands of Old Trafford or San Siro with created chants for their Virtual Pro. Plus, fans now have the ability to play music from their hard drive in game. Handballs are back aswell
  15. f*ck off that was discusting
  16. YOSSI BENAYOUN, 30, is set to sign for Chelsea in a £5.5million move from Liverpool in the next 24 hours after agreeing a four-year contract. And so It begins
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