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For the peeps who like first person shooters etc


RaiKkoNen

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never played syphon..played dangerous dave though lmfao.You aint gangster if you aint played DDoh and what i found on the multiplayer crap:Setting up Multiplayer Sessions----------------------------------------------------------------------Simplest (Method A):1. Run one instance of the game with Network Mode = Server (commonly knownas the session Host)2. Set the Network Mode of the other machines to Client and enter the IPaddress of Server machine for each. If all machines are within the samehouse or office, use the local IP address (LAN)3. Start the Server instance first. The Clients should connect within acouple of seconds upon clicking Start, if things are working.Running a public Server (Method :D:1. On the Server machine, enter a Server Name, and check Publish. Thiswill cause the Server to ping a Lobby application (running on the Webserver) periodically during the game with game session statistics (players,frags, etc).2. When the client instances click Refresh on the Global Server browser,it will display a list of all Servers currently running that are "Published"(in theory, never tested this beyond 3 Servers, will soon find out)3. Clicking on one of those Servers will populate the IP and Port fields.If the server is password protected, you will need to enter it yourself.4. This arrangement assumes the Server has a valid internet IP; or if itis behind a NAT device like a router, it should have the listening port(default 1626) forwarded to it. UDP doesn't work if the Server is behind aNAT, haven't figured out why, but I would recommend keeping UDP un-checkedin all cases (meaning uses TCP protocol).Running a LAN server (Method C):1. Preferably use Method A, just enter the LAN IP of the Server.2. Or try the LAN Client, LAN Server selection. What this tries to do islist published Servers that have the same Internet (WAN) IP as the browsingClient instance, and connect them via their local (LAN) IP addresses. Mightnot work at all except for simple LANs with a single router/gateway, typicalin a home or small business. I'm open to suggestions on better ways fordoing this (maybe a TCP broadcast? Anyone get something like that working?).

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