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Resistance 2


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http://www.neogaf.com/forum/showthread.php?t=226865http://www.ps3blog.net/2008/01/11/resistan...an-mp-8p-co-op/gicoverfeb08.jpgResistance 2Genre: GotyRelease: Fall 2008Platform: PlayStation 3Developer: Insomniac Games⢠One campaign focusing on Nathan Hale across USA⢠One separate story based campaign supporting 2 players offline, 8 players Online⢠Online Multiplayer (dedicated servers) supporting 60 people, lobbies for individual squads⢠Classes for online, templates include Heavy, Special Ops, Medic⢠Mobile phone quality headset voice transfer⢠Partial randomized geometry in level spots⢠Boss fights in FPS gaming finally done right⢠New vehicles including Chameleon (Stalker with cloak)⢠Insane stat tracking & community features coupled with MyResistance.netOriginally Posted by Original post by Steve:RESISTANCE 2I just got my latest GameInformer and its cover feature is Resistance 2!!!!!!Checking it out now... will update. (didn't see this on first two pages so assumed it hasn't been posted)EDIT 1: HUGE cooperative game... EIGHT-PLAYER story-driven campaign along side single-player campaign. SIXTY-PLAYER Competitive modes... HUGE United States Landscapes as backdrops.EDIT 2: "It is, in short, a tour de force for the untapped might of the PlayStation 3"EDIT 3: Narrative stays with Hale the whole time... not Rachel. Hale shot down in Iceland, escapes to US and becomes part of program called Sentinels...EDIT 4: Chameleon.. Stalker with total cloaking abilityEDIT 5: Overcoming stigma that boss encounters don't work in FPS games..EDIT 6: Eight player coop over PSN, two player localEDIT 7: CLASSES! Unique character with one of three basic templates... tank with heavy weaponry, special ops for distance (bullseye modified with zoom), medicI'm READING FAST!http://boards.ign.com/ps3_general_bo...7131205/p1/?13I cant make my own thread, stupid gaf mods., someone make a thread!EDIT 8: Online matching... standard difficulty discarded for scaled challenges for team skill..EDIT 9: Partially randomized geometry... levels are different with each playthroughEDIT 10: again... 60 players online. want sense of epic b attle.. dont want fast-furious gameplay to be focus, more focused on squad v squad.EDIT 11: will log into smaller four-to-eight man lobbies for each squad... encouraging communication and camaraderie, squad will be tasked witha particular objective. careful level design aims to deliver intense combat zones or small team conflicts that flow within arena of larger battle.EDIT 12: Dedicated gaming community with stat servers for faster matchmaching than any console game of 2007. full-featured profile pages through myresistance.net will incorporate social networking concepts. open clan and party system to encourage community...no player invites needed.EDIT 13: Aiming to deliver mobile-phone-quality sound.EDIT 13: Aiming to deliver mobile-phone-quality sound.EDIT 14: Futher tapped power of PS3... more enemies onscreen, better AI, better lighting and shaders (SCREENSHOTS LOOK AMAZING!!!). More comples normal mapping and detail mapping combine to deliver textures that look amazing from afar and at extremely close distances.EDIT 15: AI getting a lot more attention.. will scaled on-the-fly to players perspective and viewpoint... aka enemies cloesr to the player will actually have more spohisicated AI routines than those further away. assailants in your direct field of view received heightened intelligence. easily more cunning than beforesorry for typos... typing fastEDIT 16: listened to complaints... working on solution to long checkpoints and health system. not positive what final solution will be.EDIT 17: "Our time playing was a blast"... each character class contributes in a unique way and "we loved the strategy-laden medic"... unique sense of teamworkEDIT 18: Mysterious "Cloven"EDIT 19: "Resistance 2 will be too epic to dismiss as anything but one of the biggest, boldest, and most high-reaching titles of 2008. It's a game that won't be ignored." [END ARTICLE]RELEASE: FALL 200899142_med.jpg99141.jpg99140_med.jpg99139_med.jpg99138_med.jpg
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60 players? dedicated servers so no lag? THATS f*ckEDResistance is a big game just needed a bit of upgrading.. Another game I will deffo buy8 player online co-op aswell thats alot...PS3 in 2008 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

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I'm saying 3-4 months untill they go back on what they said.I'd be extremely suprised if 60player online MP worked.Insomniac are a fantastic developer, but it just isnt happening.And if it does, itll be sh*t, considering the vast majority of the country are on 2-4MB connections...Thats a 25-45kb/s upload speed, which will DEFINATELY lag when connected to 59 other players.

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I'm saying 3-4 months untill they go back on what they said.I'd be extremely suprised if 60player online MP worked.Insomniac are a fantastic developer, but it just isnt happening.And if it does, itll be sh*t, considering the vast majority of the country are on 2-4MB connections...Thats a 25-45kb/s upload speed, which will DEFINATELY lag when connected to 59 other players.
RFOM was 40 players and I never experienced lag on that game.. if they made 40 players work how hard would it be to add 20 more
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I'm saying 3-4 months untill they go back on what they said.I'd be extremely suprised if 60player online MP worked.Insomniac are a fantastic developer, but it just isnt happening.And if it does, itll be sh*t, considering the vast majority of the country are on 2-4MB connections...Thats a 25-45kb/s upload speed, which will DEFINATELY lag when connected to 59 other players.
RFOM was 40 players and I never experienced lag on that game.. if they made 40 players work how hard would it be to add 20 more
Plus a min speed limit could come into player, 60 players should be workable..Resistance was a SICK game, deffo getting this...
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I'm saying 3-4 months untill they go back on what they said.I'd be extremely suprised if 60player online MP worked.Insomniac are a fantastic developer, but it just isnt happening.And if it does, itll be sh*t, considering the vast majority of the country are on 2-4MB connections...Thats a 25-45kb/s upload speed, which will DEFINATELY lag when connected to 59 other players.
lol you're some serious pessimist.
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