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Super Street Fighter IV AE Thread Part 2


Creed Diskenth

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SF4 dev blog out at some point today until friday documenting AE Changes.

What do you lot want to see?

Personally for me, off the top of my head:

Nerf Fei's damage output and modify the hitbox of j.mp so you can anti air it without a dp

Decrease active frames of the palms from the twins and increase the startup of Yun's ex lunge so you can't combo it and react to it a bit easier

Nerf Zangief's lp spd range (he can use it like a poke now , f*ck that)

Buff Vega

Leave Cammy as she is and return her 2 hit spiral arrow so I have a method of breaking armour.

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