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Forza Motosport 3


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Now, the trailer is amazing itself with all of the cars perfectly choreographed but the real catch is that it was made entirely with Forza Motorsport 3’s in-game video editor. That’s right, if you had the patience you too would be able to make the above trailer using only in-game footage and software.But just how much patience would you need? Well, when Kotaku asked the game studio how long it took them to make the trailer they responded with, “About a month.”
Forza Motorsport 3 is an upcoming racing simulator video game currently in development by Turn 10 Studios. The game is due for worldwide release for Xbox 360 on October 27, 2009. It is the sequel to Forza Motorsport 2 and the third installment in the Forza Motorsport series.Forza Motorsport 3 will include over 400 cars from 50 manufacturers and over 100 tracks. [2] New additions to the game include an in-car driving view, one button assisted driving, and vehicle rollover. Also included will be the ability to create in game videos and upload them to the Forza Motorsport website.A new single-player season mode will put you through a completely personalized racing calendar that includes more than 200 different events, including Circuit, Oval, Drag, Drift and Timed Events. No two calendars will be the same.In addition, the online multiplayer mode gains an all-new game rules editor. New Xbox LIVE scoreboards will display not only the greatest racers but also the most prolific car tuners and painters in the community.At the E3 2009 Microsoft Press Conference, Turn 10 mentioned a rewind feature, but did not say exactly what it did. It was later revealed on G4's day 1 E3 2009 coverage that the rewind feature will allow players to turn back time to fix previous mistakes made on the track. The rewind feature has no limit on how many times it can be done or time between rewinds.[3] It is one of the many assists that are optional in both single and multiplayer modes.During another interview at E3 2009, game director Dan Greenawalt revealed that besides improvements to the A.I. and physics, the new graphics engine features ten times more polygons in each car model and a texture resolution that is four times higher than before.
Thought it was cgi at first. Dont normally see trailers that are in game. Cant wait for this to drop, looks like its going to be sick two disks as well u know they aint ramping The presentation if u never saw it, guys confidence >>>>>. knows hes created something special
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As much as im know for being a drivin addict *rolls eyes* i just cant get inner the GT or forza series, i hate not being able to just get in n drive, long the simlation feelin i want straight up arcade business to a point, long the tweakin this n buyin that. Only game i take effort in setups n doin sh*t is in F1 games.Forza 2 just felt SSSSSOOOOOOOOO SLOOOOOOWW after bangin out Grid for awhile

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Urgh, this game will be too much. Don't even care about graphics too tough as long as it looks good. It's just the gameplay, Forza's physics will always outclass Turismo's. Love the online community as well with the selling of cars, customization and all sorts. Forza 2 was the one, killing Gallardo's and Zonda's with my finely tuned 206. Most anticipated game this fall after MW2.

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Forza 2 was a bit sh*t graphically to me.They just seemed to make the top of the cars extra shiny like that was meant to be amazing.but truthfull this looks alot better to me than GT5. If GT5 is anything like the prologue then it is failure. Prologue was the biggest bag of shite. Makes me Vex just to think about it.

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